![]() ![]() Normally when you successfully point out a contradiction, the music stops and you get unique dialogue however, in this scene and this scene only, pressing any statement will give you generic dialogue.for the first few lines, at which point if you've pressed right Phoenix will interject with his evidence. This isn't the first time the series has penalized you for pressing wrong, and the last case ultimately pulls a similar trick, but there are three things making this testimony particularly dickish: 1) the testimony in question is eleven statements long, making it one of the longest testimonies in the series 2) the actual contradiction is incredibly easy to overlook ( hint: it involves Atmey saying something he shouldn't know, even though it's something the player has known for hours at this point) and 3) for this testimony only, the game decides to throw people trying to Save Scum a nasty curveball. You have to prove that Atmey was the one who went to the victim's office and killed him, but by this point in the trial the judge is getting tired of the proceedings, and decides (on the advice of the prosecutor) to impose a new condition: you can't present evidence, and you can only press one statement if it yields no new evidence, you immediately lose the trial. In the second case of the third Trials and Tribulations, there's Luke Atmey's infamous final testimony.Yes, this is possible even in Visual Novels, mostly due to nonintuitive choices.
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